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Teaching Career

I've spent a good part of my career teaching at the University of Sherbrooke.
Here are some of the coursework that I taught and other relevant teaching goals.

IGL601 - Development - Tools and Techniques

Lecturer, Created the Syllabus, Created the Homeworks

6 Semesters

The department director gave me the task of re-creating a course that would teach the student the necessary tools used by the developers (Source Control, VM, Containers, Services, Testing, Agile, Waterfall, ...).

IMN118 - Introduction to Game Development

Lecturer, Created the Syllabus, Created Homeworks

1 Semester

I had the task of creating an entry level new class for the student of the Multimedia Sciences and Video Game program (a mix of math and computer science that is aimed at teaching the required skills for rendering engineers) that showed the students how a Video Game is created.

IFT159 - Analysis and Programming

Lecturer, Created Homeworks

2 Semesters

This is the base programming class for the new students of the Computer Sciences program. Before teaching it, I have been a Teacher Assistant for that course for 3 semesters.

Unreal Authorized Instructor

ETA : Winter 2025

My goal is to become an Unreal Authorized Instructor in the Winter 2025. I've already recorded an instructional video on Control Rigs and started editing it.

© 2024 by Alex Boulanger. All rights reserved.

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