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Art and Unreal
I'm trying to understand the artists (and technical artists) workflow a bit better. In order to do that, I've been doing some projects in both 3D arts (sculpting and modeling) as well as some Unreal technical art.
3D Sculpting and Modeling
None of this is original work. All comes from well defined references or from tutorial.
Control Rig
I tried my hand at copying the result that Andreas Suika got on a demontration video posted on Unreal Engine Youtube channel.
Niagara
By following a Udemy tutorial, I've got to know a bit more of the Niagara tools.
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